Microsoft Flight Simulator Vr Oculus

By | May 22, 2023

Microsoft Flight Simulator Vr Oculus – ‘Microsoft Flight Simulator’ will support a VR headset this time First it will hit the HP Reverb G2, but other headsets are out of the question.

Is moving towards VR devices, starting with the launch of the HP Reverb G2 this fall. The VR version will be free for game owners and will come to more headsets in the future, but Microsoft didn’t have an exact timeline. Support for Microsoft’s TrackIR head tracking system will also be active in

Microsoft Flight Simulator Vr Oculus

Microsoft Flight Simulator Vr Oculus

The most recent entry in the Microsoft Flight Simulator franchise began in 2006, six years before the launch of the Oculus Rift and the emergence of major virtual reality platforms – but the series has long felt well suited for VR. The new game, developed by Asobo Studio and various partners, uses a mix of AI, procedural generation, photogrammetry and programming to recreate the entire planet down to the level of buildings and trees. It accesses real-time weather and air traffic data and simulates real events as they happen, allowing pilots to fly through severe thunderstorms or close to real planes. The cockpit, physics and environments are ridiculously detailed, as we discovered in our preview, and adding VR should increase the effectiveness of the simulation.

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Reverb is a collaboration product between Microsoft, Valve and HP, and the G2 model is expected to arrive in the fall, possibly

Will arrive on August 18th and comes in three flavors, each with a different price point. The standard plan costs $60 and includes 20 craft planes and 30 craft airports. The deluxe plan costs $90 and adds five flights and five airports to the standard list. The Premium Deluxe plan, albeit oddly named, is the biggest — it costs $120 and offers 30 flights and 40 airports.

, illustrated in ludicrous detail by machine learning systems and photogrammetry. The stitches included in each version are hand-coded, adding detail and depth to these settings. People with different versions of the game have access to the same areas, but the deluxe and premium deluxe editions will look a little better in some areas.

“Premium construction or luxury construction is not an obstacle,” said Sebastian Wloch, CEO of Asobo Studio. “Quality people will not be stopped; all airports in the world are there. Basically, the entire planet exists perfectly and you can fly, land at any airport in the world. … The airports are all there, they have aerial Bing footage, they are all very real, but the buildings are automatically generated by the AI ​​and the construction process.”

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It will also be available through Xbox Game Pass on PC, and that unlocks the regular lineup. You can upgrade from there, however.

After launch, Asobo and Microsoft plan to release a continuous stream of paid and free content. There will be something new every month and big global updates every two to three months. One of the parts of the paid DLC will be the addition of helicopters.

After launch it is an ever-changing and evolving platform,” said series boss Jorg Neumann. “We will work with the community, they will give us an answer. The world is changing, there are new airports, there is new data available. We will keep updating everything, getting better data, expanding the list of aircraft, expanding the list of features. … We will work on it for ten years.” player. I’m not a die-hard “boil” as dedicated fans of the series call themselves. I’ve played the game regularly since its release and, like ‘Jessica Conditt’, I found it to be very calming and meditative. However, it didn’t catch me until I hit the headphone jack to try it out.

Microsoft Flight Simulator Vr Oculus

Now, whenever I close my eyes, I see myself in the cockpit, the distant horizon and the world far below me, slowly passing by. I spent so much time flying in VR that I started daydreaming about my adventures – diving in the Balkans with breathtaking views of the coastal towns below me or living in a secluded spot in Patagonia. I guess it makes sense: in a way, dreams do come true.

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As surprising as this development is, however, it’s clear that Flight Simulator developer Asobo is still dealing with reality. For one, there are a lot of bugs. When I launched it on Oculus Quest 2 running on Oculus Link, everything ran fine for a few minutes, but eventually several distorted game windows filled the virtual cockpit. After restarting the game (a process that usually takes about two minutes) and restarting Quest 2, it refused to launch completely in VR mode. Meanwhile, I gave up and turned on HP’s newly released Reverb G2.

It’s VR mode, so I’ll reserve my judgment. Microsoft and Asobo also deserve credit for opening up the game to all OpenXR headsets (including many SteamVR models). Initially, the companies planned to make VR exclusive to the Reverb G2. Oculus headsets are also officially supported, so hopefully Asobo will address the link issues soon.

, the company has been considering how virtual reality could play a role in rebooting the long-running franchise since 2016. But since the game was already complicated enough – especially considering how it connects to Microsoft’s Azure cloud and Bing Maps – they are just getting started. VR development is happening in June 2019.

As an experienced pilot, Neumann says the VR mode is so accurate that it makes it difficult for him to go back to the 2D version of the game. Everything from the way he sits in the cockpit to the way he looks out the window to check cars works as he expects. “It’s so close to the truth, it’s shocking,” he said.

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I jumped into the game with no real-world flying experience, but the VR experience still felt like a revelation. Instead of using my Xbox gamepad to switch between different camera views, I can just lean on the bezels and dials to see them clearly. To see the scenery, just look out the window – something very useful when you’re arriving and navigating a tricky area. You can even break the reality of the game a bit by poking your head completely out of the plane window to get a real view of the world.

Switching between 2D and VR game modes is very easy: press Control and Tab on the title screen or click on the VR mode option in the settings. I’d like to see a headset shortcut that lets you boot directly into VR mode. Oculus and Windows Mixed Reality devices allow you to easily access the Windows desktop, so you can start your game that way too.

It still doesn’t support VR controls, which is a bit disappointing. I was looking forward to gripping the stick and realistically contacting the weights. Instead, I had to use my Xbox One controller as usual and keep my keyboard and mouse close at hand. Of course, if you’re lucky enough to have a flight stick, you can continue to use it as usual. But you’ll still need a mouse to control the virtual pointer, which is how you can hit various switches, buttons, and manage the game’s virtual tool windows. As a casual gamer I didn’t really see the need to invest in a plane, but I’m thinking about it now that I’m so in love with Flight Simulator VR.

Microsoft Flight Simulator Vr Oculus

Given how demanding the game already is, you’ll need to have a robust system to really enjoy the VR experience. VR titles often need to hit 90fps to fill the 90hz screens on most headsets, which is much higher than the 60fps standard for 2D games.

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It ran flawlessly at 90 fps with medium VR graphics settings on my PC, equipped with a Core i7-8700k, RTX 3080, 32 GB RAM and a Samsung 980 NVMe. I couldn’t crank the graphics up to “ultra” levels, which is how I usually play 2D games. Your experience may be different, however. (Sam Machkovech of Ars Technica had a lot of trouble getting it to work consistently on the Valve Index, even though his system is nearly identical to mine.)

In itself. He was impressed by the possibility of advanced haptics, which would make the game even more useful in flying schools as a replacement for large training machines.

“I think the pilot problem the planet is facing is real,” Neumann said. “You know the world is global and aviation is critical, but there aren’t enough pilots… Having top quality domestic equipment will be really essential to do all that work. [Flight instructors] are very interested in how our simulation helps them build a funnel for future pilots.”

Definitely not perfect for VR. But when it works, it makes you feel like a really good pilot. During my hour-long flight across the Balkans, I wandered through the cities and thought about how those coastal communities lived. I walked over the mountains just to see what was on the other side.

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